#include "engine.h"
#include "logoscene.h"
#include "menuscene.h"
#include <SFML/Graphics.hpp>


int main (){
	Engine &e = Engine::GetEngine();
	e.Init(800, 600);
	Scene *a = new LogoScene("img/logo-fich.png",true,sf::Color::Black, 0.75,1.87);
	Scene *b = new LogoScene("img/PVJ2_portada3.png",false);
	Scene *c = new MenuScene();
	e.AppendScene(a);
	e.AppendScene(b);
	e.AppendScene(c);
	e.Loop();

	return 0;
}
